projects

Computer graphics 1
Java
School project investigating the practical application of fundamental computer graphics algorithms by implementing them in Java. From implementing Bresenham algorithm throught clip algorithms to creating simple 3D application.
Personal portfolio
Next.jsTailwindCSSJS
Personal portfolio build as a showcase of my development skills and experience. Main focus was on frontend with Next.js and styled using TailwindCSS.
GGS
HTMLCSSJS
School project replicating a game e-shop design and functionality using HTML, CSS and JS. Explored web development fundamentals of structure, styling and programming.
Spike path game
C#Unity
Developed a challenging 2D platformer using Unity and C#. Focused on core gameplay mechanics, level design, and implementing various lighting techniques to enhance the game's atmosphere.
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